The Unleashed Apothecary
The Unleashed Apothecary

The first collection

The Unleashed
Apothecary

Small-batch perfumes conjured in shadow, where the formula was never meant to be contained.

The world before the bottle

We built you a night
to walk through

Before the first vial shipped, The Unleashed Apothecary was a place. A village after dark, in 3D, in your browser. You carried a lantern through it, and what you did there followed you to the checkout.

One night. One chance.
What you carry home is real.

The pact, before you step in
  • The Alley: the hooded hero under violet lanterns, a stranger waiting at the end of the street

    I · The Alley

  • The beggar of the Alley, hand out, the first of eight decisions

    The beggar, the first decision

  • The Square of Ash: an empty plaza, the fence waiting by the wall

    II · The Square of Ash

  • The Poison Garden: glowing violet flowers, the flower-seller and the grave-robber

    III · The Poison Garden

  • The Bridge over the Ichor: the toll-keeper with his torch, the masked buyer in the doorway

    IV · The Bridge over the Ichor

  • The Crypt: the great cauldron glowing, the Apothecary behind it

    V · The Crypt

The ending screen: Traveller, you are The Favoured. Clean hands, full purse. The night blessed the merciful. Screenshot your fate, dare a friend to walk the night.
The verdict · what the night made of you
The hooded figure, lantern in hand, as drawn for the game

The one who walks

You

Hooded, lantern in hand, 22 coins in the purse. Five zones from the Alley to the Crypt, eight decisions, and no way back.

The Apothecary, as drawn for the game

The one who waits

The Apothecary

At the end of the night, by the cauldron. He weighs what you carried home and names you for it: the Favoured, the Damned, or the Hollow.

5
zones
8
decisions
22
coins to start
3
endings

The Long Night ran from May to September 2026. Everyone who walked it came out with a name from the Apothecary: the Favoured, the Damned, or the Hollow. It is closed now, and it does not reopen. The vials that came out of it are below.

The film above is the other door: two minutes in portrait, with its own soundtrack, that only start when you press Play with sound.

Available now

Three Vials, Freed

Every bottle is a formula that slipped its leash, distilled by hand, in small and dangerous batches.

We do not make perfume to please. We bottle the things that linger: poison flowers, cold resins, smoke from a fire long out. Worn at your own risk.